Mali Graphics Debugger Overview ×

Debug and optimize graphics content

Find and fix graphics defects and performance issues to reduce your solution’s time to market.

Graphics Analyzer (formerly known as Mali Graphics Debugger) allows developers to trace OpenGL ES, Vulkan and OpenCL API calls in their application and understand frame-by-frame the effect on the application to identify possible issues. Graphics Analyzer supports both Android and Linux Arm-based target platforms. Available in Arm Development Studio and Mobile Studio, Graphics Analyzer enables comprehensive debugging and analysis for silicon, OS and embedded graphics applications.

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Features

Hardware Support

Support for multiple vendor GPUS

Supports any Arm based platform running either Linux or Android and provides a single tool for optimizing and debugging across your mobile graphics content.

Identify anomalies

Automated capture on target

Enables users to capture data directly on the target automatically for integration into your existing build system. Identify performance deterioration or when graphics anomalies occur to fix these issues soon after introduction.

Python Interpreter

Scripting support for custom analysis on target

Includes a Python based interpreter giving direct access to all of the information collected by Graphics Analyzer. Users can therefore customize analysis inside the tool and automate results using the full functionality of Python.

Multiple Devices

Full Trace Replay

Replay content from one device directly on another with no modifications. This allows content to easily be added to regression systems to see if new versions of the hardware render content in the same way. It also allows content to be tested easily on many different devices at the same time.

Per frame hardware counters

When evaluating graphics, you want to identify which Frame is causing problems as quickly as possible. If you are running a Mali based device with the latest driver, Graphics Analyzer will present hardware counters by Frame. This shows you exactly what resource is needed to produce each Frame and which Frame is the most expensive.

Resources

Graphics Analyzer user guide

Learn how to install and use the Graphics Analyzer and how to examine applications running on Linux or Android targets.

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Developer Guides for Graphics Development

View the complete list of guides for graphics development on Arm Mali GPUs

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Community Forums

Suggested answer Mali T400 rendering speed limit with Wayland 0 votes 538 views 3 replies Latest 3 days ago by Peter Harris Answer this
Answered Unity apk crashes on start with Vulkan interceptor
  • vulkan
  • Unity
  • Mali-G72
1 votes 9233 views 5 replies Latest 6 days ago by Peter Harris Answer this
Answered What is mali-renderer? 0 votes 4705 views 1 replies Latest 8 days ago by Jörg Answer this
Answered How to get the source code for Mali GPU User-Space driver?
  • Mali OpenGL ES SDK for Android
  • Mali DDK for GPU (Utgard Architecture)
0 votes 1611 views 4 replies Latest 11 days ago by Cliff Lin Answer this
Answered Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted" 0 votes 3626 views 2 replies Latest 18 days ago by Peter Harris Answer this
Answered G76 perf drop after Android Q update (bandwidth problem?)
  • Android OpenGL ES
  • performance
  • Mali-G76
0 votes 3694 views 1 replies Latest 18 days ago by Peter Harris Answer this
Answered How much is the maximum resolution of texture updating ? 0 votes 4501 views 3 replies Latest 18 days ago by Peter Harris Answer this
Suggested answer How to access the ASP.net website deployed in Windows Azure VM (IIS Server) 1 votes 4215 views 1 replies Latest 1 months ago by Andy Neil Answer this
Answered How much is the maximum resolution of texture supported by Mali GPU? 0 votes 4725 views 1 replies Latest 1 months ago by Peter Harris Answer this
Answered glInvalidateFramebuffer problem 0 votes 18718 views 14 replies Latest 1 months ago by Peter Harris Answer this
Answered Any Replacement for Mali GPU? 0 votes 4987 views 1 replies Latest 1 months ago by Peter Harris Answer this
Not answered Is there a small gaming engine for xilinx zync with Arm Mali 400 MP2? 0 votes 5058 views 0 replies Started 1 months ago by miner_tom Answer this
Suggested answer Mali T400 rendering speed limit with Wayland Latest 3 days ago by Peter Harris 3 replies 538 views
Answered Unity apk crashes on start with Vulkan interceptor Latest 6 days ago by Peter Harris 5 replies 9233 views
Answered What is mali-renderer? Latest 8 days ago by Jörg 1 replies 4705 views
Answered How to get the source code for Mali GPU User-Space driver? Latest 11 days ago by Cliff Lin 4 replies 1611 views
Answered Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted" Latest 18 days ago by Peter Harris 2 replies 3626 views
Answered G76 perf drop after Android Q update (bandwidth problem?) Latest 18 days ago by Peter Harris 1 replies 3694 views
Answered How much is the maximum resolution of texture updating ? Latest 18 days ago by Peter Harris 3 replies 4501 views
Suggested answer How to access the ASP.net website deployed in Windows Azure VM (IIS Server) Latest 1 months ago by Andy Neil 1 replies 4215 views
Answered How much is the maximum resolution of texture supported by Mali GPU? Latest 1 months ago by Peter Harris 1 replies 4725 views
Answered glInvalidateFramebuffer problem Latest 1 months ago by Peter Harris 14 replies 18718 views
Answered Any Replacement for Mali GPU? Latest 1 months ago by Peter Harris 1 replies 4987 views
Not answered Is there a small gaming engine for xilinx zync with Arm Mali 400 MP2? Started 1 months ago by miner_tom 0 replies 5058 views

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