Texture mapping takes a 2D surface image and maps it onto a 3D polygon.

This guide covers several texture optimizations that can help your games to run more smoothly and look better.

At the end of this guide you can Check your knowledge. You will have learned about subjects including texture atlases, mipmapping, and normal maps.

This guide is also available in the format of a Unity Learn Course - Arm & Unity Presents: 3D Art Optimization for Mobile Applications

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