Learn the basics of developing on Arm Mali GPUs with our guides exploring everything from the principles of high performance, accelerating 2D applications, and the Utgard, Midgard, and Bifrost shader cores.
Principles of high performance
Explains the cornerstones of high performance and how to achieve it, along with what to look out for.
Read the guideTile based rendering on Mali
An introductory guide to understanding the Mali Rendering Architecture.
Read the guideUnderstanding render passes
How render passes apply to Mali’s tile-based GPU architecture on different APIs.
Read the guideWorkload pipelining
An in-depth look into macro-scale pipelining of workloads, the means by which we keep the GPU busy all of the time, and some of the common reasons for that frame level pipeline to stall.
Read the guideAccelerating 2D applications
How to improve a device's battery life by reducing device energy use and preventing thermal throttling by using specific aspects of 3D rendering to accelerate performance in 2D applications.
Read the guideThe Valhall shader core
This guide describes the top-level layout and the benefits of and shader core functionality of a typical Mali Valhall GPU programmable core, the forth generation of Mali GPUs. The Valhall family includes Mali-G5x, and Mali-G7x from 2018 onwards.
Read the guideThe Utgard shader core
This guide describes the top-level layout and the benefits of and shader core functionality of a typical Mali Utgard GPU programmable core, the first generation of Mali GPUs. The Utgard family includes the Mali-400, Mali-450, and Mali-470 series of products.
Read the guideThe Midgard shader core
This guide discusses a typical Mali Midgard GPU programmable core. Midgard is the second-generation Mali GPU architecture, and the first to support OpenGL ES 3.0 and OpenCL. The Midgard family includes the Mali-T600, Mali-T700, and Mali-T800 series of products.
Read the guideThe Bifrost shader core
This guide describes the top-level layout and the benefits of and shader core functionality of a typical Mali Bifrost GPU programmable core, the third generation of Mali GPUs. The Bifrost family includes the Mali-G3x, Mali-G5x, and Mali-G7x series of products.
Read the guideThe benefits of buffer packing on memory bandwidth
This guide explains how to make best use of the limited memory bandwidth available to your application on your target device and what memory bandwidth areas can be made more efficient.
Read the guideAdaptive Scalable Texture Compression
This guide provides information about how you can use Adaptive Scalable Texture Compression (ASTC) to optimize the performance of your apps.
Read the guideUnderstanding numerical precision
This guide explores the different levels of numerical precision available for a GPU. It explains the advantages of using narrower data types, and when to consider using the higher precision types available instead.
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