Mali Display Processors (DPU) are a family of products optimized to process tasks offloaded from the GPU, and with support for Arm Frame Buffer Compression (AFBC) they are able to considerably lower system-wide power consumption. The Komeda architecture brings significant improvements to both mainstream and premium devices. Mali-D77 is the premium level display IP which solves complex scenes and drives displays for resolutions up to 4K at 120FPS.
With compatibility for Arm TrustZone technology, Mali display technologies secure the display path for use cases such as mobile payment and video playback. Crucially, when a Mali display processor is implemented in a complete Arm-based SoC, the Android driver for each processor will, by design, work together extremely efficiently; this highly optimized multimedia software significantly reduces implementation effort while at the same time delivering best in class performance and maximized power efficiency.
As resolutions and display quality increase, display processing becomes even more important in a media system. Having a dedicated display processor that not only controls output to the screen but also enables the GPU to offload basic tasks such as multi-layer composition or image post-processing to a dedicated processor improves visual quality and reduces overall SoC power consumption. Arm Mali Display Processors are designed with three key benefits in mind: lowering system bandwidth, simplifying software integration and offering a secure display path.
Arm Frame Buffer Compression. AFBC protocol addresses the difficulty of creating increasingly complex designs within the thermal limit of a mobile device.Learn more
Arm Mali GPUs
Including both graphics and GPU Compute technology, Mali GPUs offer a diverse selection of scalable solutions for low power to high performance smartphones, tablets and DTVs.Learn more
|Suggested answer||Mali T400 rendering speed limit with Wayland||0 votes||538 views||3 replies||Latest 3 days ago by Peter Harris||Answer this|
|Answered||Unity apk crashes on start with Vulkan interceptor||1 votes||9233 views||5 replies||Latest 6 days ago by Peter Harris||Answer this|
|Answered||What is mali-renderer?||0 votes||4705 views||1 replies||Latest 8 days ago by Jörg||Answer this|
|Answered||How to get the source code for Mali GPU User-Space driver?||0 votes||1611 views||4 replies||Latest 11 days ago by Cliff Lin||Answer this|
|Answered||Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted"||0 votes||3626 views||2 replies||Latest 18 days ago by Peter Harris||Answer this|
|Answered||G76 perf drop after Android Q update (bandwidth problem?)||0 votes||3694 views||1 replies||Latest 18 days ago by Peter Harris||Answer this|
|Suggested answer||Mali T400 rendering speed limit with Wayland Latest 3 days ago by Peter Harris||3 replies 538 views|
|Answered||Unity apk crashes on start with Vulkan interceptor Latest 6 days ago by Peter Harris||5 replies 9233 views|
|Answered||What is mali-renderer? Latest 8 days ago by Jörg||1 replies 4705 views|
|Answered||How to get the source code for Mali GPU User-Space driver? Latest 11 days ago by Cliff Lin||4 replies 1611 views|
|Answered||Arm Offline Comlier's Performance analysis Not Including "Instructions Emitted" Latest 18 days ago by Peter Harris||2 replies 3626 views|
|Answered||G76 perf drop after Android Q update (bandwidth problem?) Latest 18 days ago by Peter Harris||1 replies 3694 views|