A phone, a tablet, game console etc.

Graphics and Multimedia Processors

Arm Mali multimedia IP offers high performing, energy efficient media processing across a number of mobile, automotive, embedded and consumer devices. These include high efficiency to visually stunning high-performance smartphones, Android™ OS-based tablets, SmartTVs (DTV) and wearables.

The Arm Mali multimedia IP includes Mali graphics processors and Mali camera image signal processors.


Mali GPUs

The Arm Mali family of graphics processing units (GPUs). Covering a range of devices from ultra low power to high performance.

Mali Camera (ISP)

The Arm Mali Camera family of image signal processors (ISP) that deliver the highest image quality for automotive and embedded applications.


Arm Mali Developer Resources

Mali Performance Counters

Guides that explain the performance counters found in the Arm Streamline tool's profiling templates for Mali GPUs.

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Graphics and Gaming Tools

Tools that help you get the best out of your game or application. Including the Arm Mobile Studio, ASTC Encoder, and other graphics related tools. 

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Graphics Development

Arm's collection of resources to help you work with Mali GPUs. Including developer guides, API guides and game engine specific guides when working with Mali GPUs.

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Community Forums

Answered Forum FAQs
  • ARM Community
0 votes 6830 views 0 replies Started 5 months ago by Annie Answer this
Not answered Could we have thread group memory on chip?
  • Android OpenGL ES
  • vulkan
  • Mali GPUs
0 votes 32 views 0 replies Started 23 hours ago by minggoddess Answer this
Answered how many shader cores on G31/G52?
  • OpenCL
  • Mali-G52 GPU
  • Bifrost
  • Mali-G31 GPU
0 votes 352 views 2 replies Latest 3 days ago by bakhi Answer this
Answered Question about performance between GL_ANY_SAMPLES_PASSED vs GL_ANY_SAMPLES_PASSED_CONSERVATIVE
  • Android OpenGL ES
  • OpenGL ES 3.1
  • OpenGL ES
0 votes 307 views 1 replies Latest 4 days ago by Peter Harris Answer this
Answered Mali GPU performance counters query 0 votes 291 views 4 replies Latest 9 days ago by Peter Harris Answer this
Suggested answer GPU performance problem when not binding output texture
  • Streamline Performance Analyzer
  • Mali GPUs
0 votes 442 views 4 replies Latest 15 days ago by sindney Answer this
Answered Forum FAQs Started 5 months ago by Annie 0 replies 6830 views
Not answered Could we have thread group memory on chip? Started 23 hours ago by minggoddess 0 replies 32 views
Answered how many shader cores on G31/G52? Latest 3 days ago by bakhi 2 replies 352 views
Answered Question about performance between GL_ANY_SAMPLES_PASSED vs GL_ANY_SAMPLES_PASSED_CONSERVATIVE Latest 4 days ago by Peter Harris 1 replies 307 views
Answered Mali GPU performance counters query Latest 9 days ago by Peter Harris 4 replies 291 views
Suggested answer GPU performance problem when not binding output texture Latest 15 days ago by sindney 4 replies 442 views