Develop on bare-metal: Concepts

How to use the Python wrapper for CMSIS-DSP with biquads

Learn how to use the CMSIS-DSP Python wrapper, and how a CMSIS-DSP API is represented in Python.

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Develop on bare-metal: Basics

Building your first embedded image

Learn how to write, compile, and run a simple program for an embedded system based on Arm technology.

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Retargeting output to UART

Understand how to modify the output mechanism to use the UART capability of the target system.

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Creating an event driven embedded image

This guide is the third in a collection of related guides. Learn how to write event-driven embedded system code.

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Writing Arm Assembly Code

Learn Arm assembly language with our curated resources.

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Running Software on Your Target

Transfer your executable image to a target device.

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Compile C and C++ Code for Arm

Start compiling for Arm with Arm software tools.


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Develop on bare-metal: Optimization

Changing exception level and security state in an embedded image

This guide is the fourth in a collection of related guides. Understand how to use exceptions to move through different exception levels and switch between the Secure and Non-secure worlds.

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Optimizing your Software

Optimize your software.

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Implement embedded continuous integration: Docker and Jenkins

Learn how to use Jenkins and Docker in a continuous integration development flow with Arm Fast Models to help minimize problems during software development and provide a consistent and automated foundation for your embedded software development work.

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Improve embedded software unit testing efficiency

Learn how to increase your unit testing throughput, by running more tests in less time.

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Develop on Android: Concepts

Android on Arm Tutorials

Learn more with our collection of guides for Arm CPU and GPU Architecture.

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Arm NN for Android

Learn more about developing Android applications for Arm NN.

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Develop on Android: Basics

64-bit Android Development

Learn more about how to make sure your app is ready to support 64-bit devices.

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Develop on Android: Optimization

Automated performance advice for Android games

Learn more about Performance Advisor, and how to generate easy-to-read performance reports. 

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Launching performance analysis for Android CI

Learn more about Android automated performance analysis.

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Get started with Streamline

Learn how to use Streamline to capture a profile of a debuggable Android application.

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Develop on Linux: Basics

Getting started with Docker

Learn how you can use Docker to simplify multi-architecture application deployment on both embedded devices and servers.

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Debugging your Software

Learn how to troubleshoot your code.

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Develop on Linux: Optimization

Analyze performance on the Raspberry Pi with Arm Streamline

Explore Linux application and system performance analysis and learn how to find where a system is spending time.

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Debugging and optimizing performance of applications on AWS Graviton2

 

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Simulation models

Get started with Arm Fast Models

Learn how to download, license, and install Arm Fast Models, and then run an example system with a simple bare-metal hello world software application.

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Graphics and Gaming

Developing Graphics and Gaming Software

 Improve the performance of your applications.

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Get started with Graphics Analyzer

Look at the graphics API calls in an application and identify any rendering defects.

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Get started with Streamline

Capture a profile of your application running on an unrooted Android device, and analyze it using Streamline's interactive charts and data views.

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Get started with Mali Offline Compiler

Perform offline performance analysis for shader programs.

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Get started with Performance Advisor

Generate an easy-to-read performance summary from a Streamline capture.

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Advanced VR graphics techniques

Standalone and mobile virtual reality (VR) requires high performance  and efficiency from a GPU for the highest quality end user experience. Read our guide on creating VR applications on Arm Mali GPUs with Unity.

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Real-time 3D art best practices: texturing

This guide discusses texture optimizations that can help your games and look better, and run more smoothly.

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Real-time 3D art best practices: geometry

This guide highlights some key geometry optimizations for 3D assets. Geometry optimizations can make a game both more efficient, and perform better on mobile platforms.

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Real-time 3D art best practices: materials and shaders

This guide discusses material and shader optimizations that can help your games to look great, and run more efficiently.

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Machine Learning

Configuring the Arm NN SDK Build Environment for Caffe

Set up and configure the Arm NN SDK build environment for the Caffe neural network.

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Cross-Compiling Arm NN for the Raspberry Pi and TensorFlow

Work around the limited memory of the Raspberry Pi by cross-compiling Arm NN and TensorFlow.

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Configuring the Arm NN SDK Build Environment for TensorFlow

Set up and configure the Arm NN SDK build environment.


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Community Forums for Software Engineers

Answered osMutexWait() function before the RTX osKernelInitialize() 0 votes 414 views 9 replies Latest 2 days ago by Andy Neil Answer this
Answered Code jumps to cxsync1 in vectors.S?
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Answered Keil uVision compiling with API Issues
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Answered TTBR1_EL2 mmu translation information wrong when E2H=1 0 votes 1357 views 4 replies Latest 3 days ago by lemin9538 Answer this
Answered Breakpoints not working in C code, only in assembly?
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0 votes 1114 views 7 replies Latest 3 days ago by Danijel Answer this
Answered Fault Injection in ROM. 0 votes 485 views 6 replies Latest 5 days ago by Broeker Answer this
Answered osMutexWait() function before the RTX osKernelInitialize() Latest 2 days ago by Andy Neil 9 replies 414 views
Answered Code jumps to cxsync1 in vectors.S? Latest 2 days ago by DanijelDomazet 2 replies 639 views
Answered Keil uVision compiling with API Issues Latest 3 days ago by KevinM 3 replies 271 views
Answered TTBR1_EL2 mmu translation information wrong when E2H=1 Latest 3 days ago by lemin9538 4 replies 1357 views
Answered Breakpoints not working in C code, only in assembly? Latest 3 days ago by Danijel 7 replies 1114 views
Answered Fault Injection in ROM. Latest 5 days ago by Broeker 6 replies 485 views